To disguise as a dropped item, run the following command: /disguise item
Associated permission node: iDisguise.object.item
Subtypes
By default the dropped item is a single stone block. You can change this however:
- Different material:
/disguise material=<material-type>
Material types: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html - Different material data:
/disguise material=<material-type>:<data-value>
Data values: 0, 1, 2, 3, … - Different stack size:
/disguise amount=<size-goes-here>
Possible values: 1, 2, 3, …, 64 - Enchanted dropped item:
/disguise enchanted
/disguise not-enchanted - Unbreakable (1.11+):
/disguise unbreakable
/disguise not-unbreakable
Custom name
To apply a custom name, run the following command: /disguise custom-name=<insert-name-here>
You can include spaces in the custom name by using the symbol "\s" (e.g. custom-name=Hello\sWorld)
Associated permission node: iDisguise.object.custom-name
Visibility
By default your disguise is visible to everyone. You can change this however:
- Visible to everyone:
/disguise visibility=everyone - Visible to certain players:
/disguise visibility=only-list visibility-param=<player1>,<player2>,<player3>,...
Associated permission node: iDisguise.visibility.list - Visible to everyone but certain players:
/disguise visibility=not-list visibility-param=<player1>,<player2>,<player3>,...
Associated permission node: iDisguise.visibility.list - Visible to players with a certain permission:
/disguise visibility=only-permission visibility-param=<permission-node>
Associated permission node: iDisguise.visibility.permission - Visible to player without a certain permission:
/disguise visibility=not-permission visibility-param=<permission-node>
Associated permission node: iDisguise.visibility.permission