iDisguise Item

To disguise as a dropped item, run the following command: /disguise item

Associated permission node: iDisguise.object.item

Subtypes

By default the dropped item is a single stone block. You can change this however:

  • Different material:
    /disguise material=<material-type>
    Material types: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
  • Different material data:
    /disguise material=<material-type>:<data-value>
    Data values: 0, 1, 2, 3, …
  • Different stack size:
    /disguise amount=<size-goes-here>
    Possible values: 1, 2, 3, …, 64
  • Enchanted dropped item:
    /disguise enchanted
    /disguise not-enchanted
  • Unbreakable (1.11+):
    /disguise unbreakable
    /disguise not-unbreakable

Custom name

To apply a custom name, run the following command: /disguise custom-name=<insert-name-here>

You can include spaces in the custom name by using the symbol "\s" (e.g. custom-name=Hello\sWorld)

Associated permission node: iDisguise.object.custom-name

Visibility

By default your disguise is visible to everyone. You can change this however:

  • Visible to everyone:
    /disguise visibility=everyone
  • Visible to certain players:
    /disguise visibility=only-list visibility-param=<player1>,<player2>,<player3>,...
    Associated permission node: iDisguise.visibility.list
  • Visible to everyone but certain players:
    /disguise visibility=not-list visibility-param=<player1>,<player2>,<player3>,...
    Associated permission node: iDisguise.visibility.list
  • Visible to players with a certain permission:
    /disguise visibility=only-permission visibility-param=<permission-node>
    Associated permission node: iDisguise.visibility.permission
  • Visible to player without a certain permission:
    /disguise visibility=not-permission visibility-param=<permission-node>
    Associated permission node: iDisguise.visibility.permission