To disguise as a area effect cloud, run the following command: /disguise area_effect_cloud
Associated permission node: iDisguise.object.area_effect_cloud
Subtypes
By default the area effect cloud is made out of gray spell_mob particles and has a radius of 0.5. You can change this however:
- Different radius:
/disguise radius=<radius-goes-here>
Tip: Only positive values are valid. The maximum radius is 20. - Different particle:
/disguise particle=<particle-goes-here>
Particle types: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html - Some particle require an additional parameter:
- Color parameter (for spell-mob and redstone (1.13+) particles):
/disguise parameter=<color>
Available colors: aqua, black, blue, fuchsia, gray, green, lime, maroon, navy, olive, orange, purple, red, silver, teal, white, yellow
/disguise parameter=<color-rgb>
Example: /disguise parameter=ffff00 - Material parameter (for item-crack, block-crack, block-dust, falling-dust):
/disguise parameter=<material-type>
Material types: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html - Material parameter (1.13+, for block-crack, block-dust, falling-dust):
/disguise parameter=<material-type>[<state>]
Example: /disguise parameter=daylight_detector[inverted=true]
- Color parameter (for spell-mob and redstone (1.13+) particles):
Custom name
To apply a custom name, run the following command: /disguise custom-name=<insert-name-here>
You can include spaces in the custom name by using the symbol "\s" (e.g. custom-name=Hello\sWorld)
Associated permission node: iDisguise.object.custom-name
Visibility
By default your disguise is visible to everyone. You can change this however:
- Visible to everyone:
/disguise visibility=everyone - Visible to certain players:
/disguise visibility=only-list visibility-param=<player1>,<player2>,<player3>,...
Associated permission node: iDisguise.visibility.list - Visible to everyone but certain players:
/disguise visibility=not-list visibility-param=<player1>,<player2>,<player3>,...
Associated permission node: iDisguise.visibility.list - Visible to players with a certain permission:
/disguise visibility=only-permission visibility-param=<permission-node>
Associated permission node: iDisguise.visibility.permission - Visible to player without a certain permission:
/disguise visibility=not-permission visibility-param=<permission-node>
Associated permission node: iDisguise.visibility.permission